2011-09-15 21:08:34 by Nailbar
Kerrankin onnistui värien kanssa :-P
2011-09-16 13:43:31 by Nailbar
Some day I will have to make at least some kind of animation with all these models I've done. A small 3D game would be cool, but I suck too much for that :-(
Here's a small link to help me with this: http://www.f-lohmueller.de/pov_tut/animate/anim22e.htm.
Update: Ooh my first space chase scene ever!
It's an ogg video so Internet Explorer users will just have to do without.
Edit 2011-09-16: Developement animations can be found at http://tagfactory.dyndns.org/~martin/pov_space/.
2011-09-15 14:31:16 by Nailbar
Updated 2011-09-16 23:04:55
So I'm attending a painting course now. I have no idea what will come of it but now that the first day has passed it seems to be going well.
Todays pictures are all drawn with charcoal. Young lady made up, old lady was one of the other attendees. Tree was a bit rushed.
2011-09-08 23:40:36 by Nailbar
My home server can now more easily be found through a dynamic domain name address (tagfactory.dyndns.org).
I don't know if you'll find anything interesting there, though. I've added some data but it's really just one page with some text and a few links. You're into text and links? Well good. Enjoy!
2011-08-29 10:18:15 by Nailbar
Tested HTML5 canvas. Don't know if this would work in any other than Firefox 5.0, but check it out. (At this point no input available, just watch and watch some more)
Edit 1: All child parts will now also detach when a part is destroyed, not only the part that was hit.
Edit 2: Larger scene, ships prefer closer enemies before distant ones, target indicator.
Edit 3: Fixed the swaying ships, added new ships.
Edit 4: Ship types and start positions based on team, zoom in on current ship when team wins.
Edit 5: Added new team and ship type, improved bullet hit calculations, added energy shields.
Edit 6: More ships. All teams have their own style.
Edit 7: Added reinforcements.
Edit 8: Added human control (Ship follows cursor and fires on left mouse button), plus some code cleanup.
Edit 9: Fixed target indicator for human controlled ships, better respawning.
Edit n: All changes can from now on be tracked on github: https://github.com/nailbar/Cartoon-Space.
2011-08-16 14:22:33 by Nailbar
Updated 2011-08-19 10:10:49
It's winter and dark, I'm driving fast on slippery snowy streets in a larger city with lot's of traffic and lose control of the car a couple of times. Eventually I get where I was going. A hotel of sorts. In my room I open the curtains and see a view over a street and a river and more city scape beyond that. Some power lines hang over the street, on which small balls of fluffy kittens are perched in rows. An angry man on the street with a bb-gun is trying to shoot down the kittens. One of the kittens jump off the power line and dwindle down at the speed of a snowflake or a small spider and then skittles off.
Then I woke up.
And it's monday.
2011-08-15 12:00:57 by Nailbar
I made a new wallpaper again.
Started out as two gradients with a fold between them. Later added more folds and a ring and finally some dirt and scratches.
The second one is the same wallpaper but with added contrast, color and bloom. Pick one depending on mood.
2011-08-12 11:39:26 by Nailbar
Updated 2011-08-12 11:49:22
by Martin Wikström
Vautsi! Onpa hienoja taideteoksia :)
2011-09-16 10:24:29 by Niina