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Agile Cutter (space ship)

Haven't made anything worth posting in a while... A loong while. But now I couldn't sleep 'cause I wanted to design a space ship. It turned out like I had imagined it too, which is unusual. Maybe I'll add color at some point too.

agile_cutter.png

It's heavily inspired by the game Star Citizen, especially the Cutlass.

Edit: Made another one. Even better! I really need to make some kind of game at some point.

manta_ray.png

2013-10-10 00:00:11 by Nailbar
Updated 2013-10-10 22:09:26

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Winter hike

And so I took my camera and went out... The tracks are of a squirrel.

c6378.ekorrspar.jpg c6379-6380.sno.skog.jpg c6397.sno.vass.jpg c6408.sol.halo.tumme.jpg c6416.sol.sno.glitter.jpg c6419.sol.sno.glitter.jpg

Also saw a white tailed deer, but didn't get a post-worthy picture of it.

2013-01-15 20:01:45 by Nailbar

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Red Roids updates

Got around to coding on my game Red Roids again. Here are some screenshots of the updates:

redroids-121105-1.png redroids-121105-2.png redroids-121105-3.png

  • Added aim sight (the two yellow stripes in front of ship)
  • Added ship health display for self and target (Green to yellow to red to gone)
  • Added parallax star field background
  • Ships get damage from bumping into each other (with particle effects)
  • Ships spawn in smaller groups
  • A new game begins after a team has won (Fleet size grows for every new game)
  • The zoom-view is now a toggle and is adjusted to always show all the ships
  • New and shiny main menu which can be navigated by either mouse or keyboard

The source code is available on github and should be compilable on any platform supported by SDL: github.com/nailbar/Red-Roids

2012-11-05 10:04:12 by Nailbar
Updated 2012-11-05 10:05:58

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Random Terrain (HTML5)

I finally learned how plasma fractals work. Now I can do this:

plasma02.jpg

Here: http://tagfactory.dyndns.org/~martin/random/html5/plasma04.html

2012-10-01 14:37:29 by Nailbar
Updated 2012-10-03 08:43:18

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Another HTML5 experiment

Going further with the Neural Network thingy I now made a simple self-driving race simulator where the cars practice on their own behalf and then race against each other.
http://tagfactory.dyndns.org/~martin/random/html5/neurons12.html

Race Car Winner

2012-08-15 10:10:32 by Nailbar
Updated 2012-08-15 10:10:47

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Simple Jet model

A rather quick sketch modeled rather quickly in Wings3D. Yay. Moving on...

jet_model.jpg battleship.jpg

Edit: Added another quickie.

2012-08-14 10:45:08 by Nailbar
Updated 2012-09-10 14:23:38

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HTML5 testing

Evolving bugs
Played with what I think is neurological networks (it's my first try so don't judge me :-P) and made a small simulation of bugs looking for food. There's no learning going on, but an evolutionary process using cloning and mutation is used to make them better.
http://tagfactory.dyndns.org/~martin/random/html5/neurons8.html
Old version: http://tagfactory.dyndns.org/~martin/random/html5/neurons4.html
Screen shot

History API
Made a small page to test the History API in HTML5:
http://tagfactory.dyndns.org/~martin/random/html5/history_api.html

2012-07-17 16:01:12 by Nailbar
Updated 2012-07-27 15:49:54

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Sofia touches a hoof fungus

Here are some pictures of Sofia as she finds out the hoof fungus is hard and not squishy other mushrooms:

c5033.skog.sofia.ticka.jpg c5034.skog.sofia.ticka.jpg c5035.skog.sofia.ticka.jpg c5036.skog.sofia.ticka.jpg c5037.skog.sofia.ticka.jpg c5038-c5039.skog.sofia.sten.jpg

2012-06-05 20:30:36 by Nailbar

nice miracles of life both: sofia and fungus

2012-06-06 09:55:24 by kari

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by Martin Wikström